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Text File | 1998-02-20 | 23.0 KB | 1,119 lines |
- drag_coeff 0.01
- gravity 2.2
-
- ;-------------------------------------------------------
-
- ;type "PLASMA BOLT 1" alien heavy cannon rate 14 tank 28 fa & battle
- ;type "TRACER SHOT 1" player ssm rate 32
- ;type "ROCKET 1" player light rocket rate 4
- ;type "GUIDED MISSILE" player guided missile rate 64 heli 32 jetftr
- ;type "GREEN LASER" player fixed gun rate 2
- ;type "GREEN ENERGY LASER" player fixed gun rate 16 on gun turrets
- ;type "PLASMA BOLT 2" alien medium cannon rate 11
- ;type "PLASMA BOLT 3" alien light cannon rate 8
- ;type "ROCKET 2" player heavy rocket rate 20
- ;type "RED LASER" player heavy gun rate 4
- ;type "BLUE LASER" player medium gun rate -
- ;type "PURPLE LASER" player light gun rate 2
- ;type "BOMB 1" ? rate -
- ;type "ENERGY 1" alien special weapon rate 32
- ;type "PLASMA BOLT 4" alien bomb rate 4 nom 32 free attack
- ;type "DESIGNATOR" satellite attack weapon rate 128
-
- phasestart
-
-
- clear_flag all
- critical_group "ccentre"
-
- ;-------------------------------------------------------
- ;-------------player units
-
- create "helicopter"
- label "PlayerCopter"
- ; position 14500 -122 14500
- position 14500 -122 16400
- forward 0.5 0 -0.8 up 0 1 0
- armed_with "PURPLE LASER" rate 2
- secondary_armed_with "GUIDED MISSILE" rate 64 rounds 20
- inert
-
- create hero "tank2"
- label "P1hero"
- position 16982 on ground 14883
- forward 0 0 1 up 0 1 0
- armed_with "RED LASER" rate 4
- secondary_armed_with "ROCKET 1" rate 32 rounds 20
- task
- wait_until flag 0 set
- playercontrols
- kill
- end
-
- create "mobaaa"
- label "P2hero"
- position 14450 -1700 11100
- forward -1 0 0 up 0 1 0
- armed_with "GREEN LASER" rate 2
- inert
-
- create "mobaaa"
- label "P7hero"
- position 14400 -1235 22500
- forward 0.5 0 -0.8 up 0 1 0
- armed_with "GREEN LASER" rate 2
- inert
-
- create "mobrack"
- label "P7heroS"
- position 13650 -1235 22500
- forward 0.5 0 0.8 up 0 1 0
- armed_with "GUIDED MISSILE" rate 64
- inert
- task
- slave_to "P7hero"
- end
-
- ;------------------------------------
- ;------------enemy turrets
-
- ;-----------------phase 1 enemy turrets
- create "alnadubs"
- label "gun7"
- position 40500 on ground 30000
- forward -1 0 0 up 0 1 0
- armed_with "GREEN ENERGY LASER" rate 32
- task
- attack
- end
-
- create "alnadubs"
- label "gun8"
- position 36500 on ground 37000
- forward -1 0 0 up 0 1 0
- armed_with "GREEN ENERGY LASER" rate 32
- task
- attack
- end
-
- ;-----------------turret shields---------------------------
- createstatic "sshield"
- no_colide "gun7"
- die_with "sssgen7"
- position 40500 on ground 30000
-
- createstatic "sshield"
- no_colide "gun8"
- die_with "sssgen8"
- position 36500 on ground 37000
-
- ;-----------------small shields---------------------------
- createstatic "sshield"
- no_colide "ssgen2"
- die_with "ssgen2"
- position 36000 on ground 56500
-
- createstatic "sshield"
- no_colide "ssgen3"
- die_with "ssgen3"
- position 31000 on ground 54000
-
- createstatic "sshield"
- no_colide "ssgen4"
- die_with "ssgen4"
- position 37500 on ground 53500
-
- createstatic "sshield"
- no_colide "ssgen5"
- die_with "ssgen5"
- position 49500 on ground 26000
-
- ;-----------------big shields---------------------------
- createstatic "bshield"
- no_colide "bsgen3"
- die_with "bsgen3"
- position 55000 on ground 40000
-
- createstatic "bshield"
- no_colide "bsgen2"
- die_with "bsgen2"
- position 52000 on ground 18500
-
- createstatic "bshield"
- no_colide "bsgen1"
- die_with "bsgen1"
- position 51000 on ground 49400
-
- ;-------------------------------------------------------
- ;PHASE 1 TANK
- ;-------------------------------------------------------
-
- #....................................................................
- phasemessage 50 60
- play_speech "follow waypoint marker"
- #....................................................................
-
- playcdslow
-
-
- hud off
- camera
- attached_to "hero"
- position 600 -300 -600
- pointing_at "hero"
- dolly 0
-
-
- procedure "P1-bog"
- wait_until "bog" destroyed
- pause 10
- camera_task
- cam_pos -100 -100 -1000 attached_to "bog"
- cam_focus "bog"
-
- cam_goto 50 -100 -50
- cam_goto -50 -100 -100
-
- pause 50
- cam_mode cockpit
- end
- end_procedure terminate after 1 loops
-
- ;------------------------------
- set_waypoint "sssgen8"
-
- create "AItank2"
- position 18179 on ground 19646
- forward 1 0 0 up 0 1 0
- armed_with "RED LASER" rate 8
- task
- goto 24249.2 on ground 27127.4
- goto 29508.2 on ground 28851.3
- attack "sssgen8"
- attack "gun8"
- attack "sssgen7"
- attack "gun7"
- goto 18179.7 on ground 19646.9
- kill
- end
-
- create "AItank2"
- position 19179 on ground 20646
- forward 1 0 0 up 0 1 0
- armed_with "RED LASER" rate 8
- task
- goto 24249.2 on ground 27127.4
- goto 29508.2 on ground 28851.3
- attack "sssgen7"
- attack "gun7"
- attack "sssgen8"
- attack "gun8"
- goto 18179.7 on ground 19646.9
- kill
-
- end
-
- pause 25
- camera cockpit
- set_flag 0
-
- wait_until distance_between waypoint and "hero" <10000
- end_procedure "P1-bog"
-
- #....................................................................
- phasemessage 53 60
- play_speech "destroy shield generator"
- #....................................................................
-
- wait_until "sssgen8" destroyed
- set_waypoint "sssgen7"
-
- wait_until "sssgen7" destroyed
- clear_waypoint
-
- #....................................................................
- phasemessage 58 60
- play_speech "destroy alien AT-AT guns"
- #....................................................................
-
- wait_until "gun7" destroyed
- and "gun8" destroyed
-
- clear_waypoint
-
- #....................................................................
- ; phasemessage 22 50 ?????
- ; play_speech ""
- #....................................................................
- pause 25
-
- create "aivtol"
- label "astrike1"
- position 41500 -2800 15000
- forward 0 0 1 up 0 1 0
- armed_with "ROCKET 2" rate 1
- task
- goto 41500 -3200 28000
- shoot "rad1"
- goto 41500 -3200 32000
- shoot "rad1"
- set_flag 8
- goto 28526 -4747 51700
- set_flag 3
- goto 10000 -4000 60000
- kill
- end
-
- create "aivtol"
- label "astrike2"
- position 40500 -2800 17000
- forward 0 0 1 up 0 1 0
- armed_with "ROCKET 2" rate 1
- task
- goto 40500 -3200 26000
- shoot "rad1"
- goto 40500 -3200 30000
- shoot "rad1"
- goto 32553 -4264 47187
- set_flag 3
- goto 10000 -4000 60000
- kill
- end
-
- camera_task
- hud off
- cam_pos 0 0 1000 attached_to "astrike1"
- cam_focus "astrike2"
-
- cam_goto 1000 0 -1000
- cam_focus "astrike1"
- dolly 1
- dollyspeed 0.1%
-
- cam_goto -1000 0 8000
- end
-
- wait_until flag 8 set
- clear_flag 8
- pause 40
- startwave 0 -50 0 relative to "rad1" 0
- pause 5
- startwave 0 -50 0 relative to "rad1" 0
- pause 5
- startwave 0 -50 0 relative to "rad1" 0
- pause 5
- startwave 0 -50 0 relative to "rad1" 0
- explode "rad1"
-
-
-
- wait_until flag 3 set
- pause 50
- set_inert "pad2"
- camera cockpit
-
- set_waypoint "ssgen5"
- #....................................................................
- phasemessage 50 60
- play_speech "follow waypoint marker"
- #....................................................................
-
-
- wait_until distance_between "hero" and waypoint < 7000
-
- generation_points
- position 41012.3 on ground 13865.9
- position 42092.3 on ground 13880.7
- position 39578.8 on ground 14617.8
- position 41170.6 on ground 16245.6
-
- procedure "P1b"
- create "atank"
- position at generation point
- towards "hero"
- armed_with "RED LASER" rate 16
- task
- attack "hero"
- end
- end_procedure terminate after 4 loops
-
- wait_until proc "P1b" terminated
- #....................................................................
- phasemessage 30 60
- play_speech "incoming alien surface craft"
- #....................................................................
-
-
-
- pause 50
- clear_waypoint
-
- wait_until number_of "aland" = 0
-
- set_waypoint "ssgen5"
- #....................................................................
- phasemessage 53 60
- play_speech "destroy shield generator"
- #....................................................................
- wait_until "ssgen5" destroyed
-
- set_waypoint "abld5"
- #....................................................................
- phasemessage 53 60
- play_speech "destroy alien installation"
- #....................................................................
- wait_until "abld5" destroyed
-
- set_waypoint "bsgen2"
- #....................................................................
- phasemessage 53 60
- play_speech "destroy shield generator"
- #....................................................................
- wait_until "bsgen2" destroyed
-
- set_volatile "pad2"
- pause 25
- clear_flag 8
-
- create "aivtol"
- label "astrike3"
- position 23502 -1992 28256
- towards 27189 -1354 23633
- armed_with "ROCKET 2" rate 0
- task
- set_vel 60
- goto 27189 -1354 23633
- goto 40861 -1330 22129
- shoot "pad2"
- shoot "pad2"
- shoot "pad2"
- shoot "pad2"
- set_flag 8
- goto 75227 -5366 32197
- kill
- end
-
- camera_task
- hud off
- cam_pos 0 -100 1000 attached_to "astrike3"
- cam_focus "astrike3"
- pause 50
- cam_goto 1000 -100 0
- cam_goto 0 -100 -1000
-
- ; pause 50
- cam_pos 39159 -1000 23399
-
- pause 100
-
- cam_pos -1000 -250 0 attached_to "astrike3"
- cam_focus "pad2"
- end
-
- wait_until flag 8 set
- pause 100
- explode "pad2"
-
- #....................................................................
- phasemessage 10 60
- play_speech "phase complete"
- #....................................................................
-
- hud off
- camera
- attached_to "hero"
- position 600 -300 -600
- pointing_at "pad2"
- dolly 1
- dollyspeed 0.1%
- pause 80
-
- ;-------------------------------------------------------
- ;PHASE 2 GUNS
- ;-------------------------------------------------------
-
- phasestart
-
- #....................................................................
- phasemessage 61 80
- play_speech "defend installation"
- #....................................................................
-
- clear_flag all
- clear_waypoint
-
- kill group "vtol"
- kill group "aihuman"
- kill "P1hero"
-
- switch_hero "P2hero"
- task
- wait_until flag 0 set
- playercontrols
- end
-
- hud off
- camera
- attached_to "hero"
- position 600 -300 -600
- pointing_at "hero"
- dolly 0
- pause 40
- set_flag 0
-
- camera cockpit
-
-
- ;-----------------------
- ;-----------------wave 1
-
- procedure "a1"
- create "lfighter"
- position 11149.3 -2795.4 24777.3
- towards "hero"
- armed_with "PLASMA BOLT 3" rate 8
- task
- goto 15253.8 -735.4 16955
- goto 14001.8 -2345.4 14158.9
- goto 14723.5 -2915.4 10939.1
- attack "hero"
- end
- pause 50
- end_procedure terminate after 4 loops
-
- procedure "a2"
- create "lfighter"
- position 15934.9 -2825.4 22936.9
-
- towards "hero"
- armed_with "PLASMA BOLT 3" rate 8
- task
- goto 13084.9 -1115.4 16496.9
- goto 13744.9 -595.4 15106.9
- goto 14001.8 -2000 14158.9
- goto 14723.5 -2600 10939.1
- attack "hero"
- end
- pause 50
- end_procedure terminate after 4 loops
- pause 10
-
- wait_until number_of "aair" = 0
- end_procedure "a1"
- end_procedure "a2"
-
- ;-----------------------
- ;-----------------wave 2
-
- procedure "a1"
- create "lfighter"
- position 22589.4 -1447.12 15757.2
- towards "hero"
- armed_with "PLASMA BOLT 3" rate 8
- task
- goto 20742.9 -2477.12 15533.4
- shoot "hero" bomb
- goto 16851.3 -750 15061.7
- goto 15354.4 -2517.12 12452.6
- attack "hero"
- end
- pause 50
- end_procedure terminate after 4 loops
- pause 10
-
- wait_until number_of "aair" = 0
- end_procedure "a1"
-
- ;-----------------------
- ;-----------------wave 3
-
- procedure "a1"
- create "lfighter"
- position 11149.3 -2795.4 24777.3
- towards "hero"
- armed_with "PLASMA BOLT 2" rate 8
- task
- do
- ; goto 14253.8 -735.4 15955
- attack "replen1"
- attack
- until "hero" destroyed
- ; attack "hero"
- end
- pause 50
- end_procedure terminate after 3 loops
-
- wait_until proc "a1" terminated
- wait_until number_of "aair" <=2
-
- procedure "a1"
- create "lfighter"
- position 22589.4 -1447.12 15757.2
- towards "hero"
- armed_with "PLASMA BOLT 2" rate 8
- task
- goto 20742.9 -2477.12 15533.4
- shoot "hero" bomb
- goto 16851.3 -750 15061.7
- goto 15354.4 -2517.12 12452.6
- attack "hero"
- end
- pause 50
- end_procedure terminate after 4 loops
-
-
- wait_until number_of "aair" =0
- end_procedure "a1"
-
- ;-----------------------
- ;-----------------wave 4
-
- procedure "a1"
- create "hfighter"
- position 11076.3 -1132 9753.88
-
- towards "hero"
- armed_with "PLASMA BOLT 3" rate 8
- task
- goto 11685.3 -2042 10008.3
- goto 12801.7 -2782 10474.9
- shoot "hero" bomb
- attack "hero"
- end
- pause 50
- end_procedure terminate after 4 loops
- pause 10
-
- wait_until number_of "fighters" =0
- end_procedure "a1"
-
-
- ;-----------------
-
- #....................................................................
- phasemessage 10 60
- play_speech "phase complete"
- #....................................................................
-
- pause 20
-
- set_flag 10
-
- hud off
- camera
- attached_to "hero"
- position 600 -300 -600
- pointing_at "hero"
- dolly 1
- dollyspeed 0.1%
- pause 80
-
- ;-------------------------------------------------------
- ;PHASE 3 HELICOPTER
- ;-------------------------------------------------------
-
- phasestart
-
- #....................................................................
- phasemessage 63 60
- play_speech "engage and destroy alien craft"
- #....................................................................
- playcdfast
-
- clear_flag all
-
- switch_hero "PlayerCopter"
- task
- wait_until flag 0 set
- playercontrols
- end
-
-
- camera_task
- hud off
- cam_pos 600 -200 -600 attached_to "hero"
- cam_focus "hero"
- dolly 0
- set_flag 0
-
- cam_goto -600 -200 -600
- wait_until distance_between "hero" and "replen1" > 500
-
- cam_mode cockpit
- end
-
-
- create "alnadubs"
- label "gun4"
- position 32500 on ground 59000
- forward 1 0 0 up 0 1 0
- armed_with "GREEN ENERGY LASER" rate 24
- task
- attack
- end
-
- create "alnadubs"
- label "gun5"
- position 31000 on ground 51000
- forward 1 0 0 up 0 1 0
- armed_with "GREEN ENERGY LASER" rate 24
- task
- attack
- end
-
-
- critical_group "aihuman"
-
- #------------------------
- #------create hover hanks
-
- create "AItank2"
- label "attack"
- position 35385 on ground 45505
- forward 0 0 1 up 0 1 0
- armed_with "RED LASER" rate 7
- task
- wait_until flag 1 set
- goto 34829.3 on ground 50211.6
- goto 36643 on ground 52008.9
- do
- shoot "ssgen4" bomb
- until "ssgen4" destroyed
- do
- shoot "abld4" bomb
- until "abld4" destroyed
-
- end
-
- create "AItank2"
- position 36380 on ground 43810
- forward 0 0 1 up 0 1 0
- armed_with "RED LASER" rate 7
- task
- wait_until flag 1 set
- goto 34829.3 on ground 50211.6
- goto 34300 on ground 55666.2
- do
- shoot "ssgen2" bomb
- until "ssgen2" destroyed
- do
- shoot "abld2" bomb
- until "abld2" destroyed
-
-
-
- end
-
- create "AItank2"
- position 35691.8 on ground 41063.4
- forward 0 0 1 up 0 1 0
- armed_with "RED LASER" rate 7
- task
- wait_until flag 1 set
- goto 34829.3 on ground 50211.6
- goto 32904.6 on ground 53290.5
- do
- shoot "ssgen3" bomb
- until "ssgen3" destroyed
- do
- shoot "abld3" bomb
- until "abld3" destroyed
- end
-
- #------------------------------
- #------create alien hover hanks
-
- procedure "a1"
- create "atank"
- position 30867 on ground 22602.8
- armed_with "PLASMA BOLT 3" rate 16
- task
- goto 35644.4 on ground 22935.6
- goto 40960.6 on ground 27364.7
- attack group "aihuman"
- end
-
- pause 50
- end_procedure terminate after 3 loops
- pause 10
-
- #------------------------------------
- #------waypoint to closest enemy tank
- procedure "wp land"
- set_waypoint nearest "aland"
- end_procedure
-
-
- wait_until proc "a1" terminated
- wait_until number_of "aland" <= 2
-
-
- create "lfighter"
- position -17000 -3200 500 relative toxz "hero"
- armed_with "PLASMA BOLT 3" rate 16
- task
- attack "hero"
- end
-
- create "lfighter"
- position -17000 -3200 800 relative toxz "hero"
- armed_with "PLASMA BOLT 3" rate 16
- task
- attack "hero"
- end
-
- procedure "a2"
- wait_until number_of "aair"<3
-
- create "lfighter"
- position 17000 -3200 500 relative toxz "hero"
- armed_with "PLASMA BOLT 2" rate 16
- task
- attack group "aihuman"
- attack "hero"
- end
-
- pause 50
- end_procedure terminate after 8 loops
-
- wait_until number_of "aland"=0
- end_procedure "wp land"
- clear_waypoint
-
- wait_until number_of "aair"=0
- end_procedure "a2"
-
-
- ;---------------all tanks gone
- ;---------------all aair gone
- ;-----------------------------
-
- #....................................................................
- phasemessage 58 60
- play_speech "destroy alien AT-AT guns"
- #....................................................................
-
- set_waypoint "gun4"
- wait_until "gun4" destroyed
- set_waypoint "gun5"
-
- wait_until "gun4" destroyed and "gun5" destroyed
- clear_waypoint
- set_flag 1
-
- #....................................................................
- ; phasemessage 25 60 ?????
- ; play_speech ""
- #....................................................................
-
- procedure "a1"
- wait_until number_of "aair"<3
-
- create "lfighter"
- position 17000 -3200 500 relative toxz "hero"
- towards "hero"
- armed_with "PLASMA BOLT 3" rate 16
- task
- attack "hero"
- end
-
- pause 50
- end_procedure terminate after 6 loops
-
- procedure "a2"
- wait_until number_of "fighters"<3
-
- create "hfighter"
- position -17000 -3200 500 relative toxz "hero"
- towards "hero"
- armed_with "PLASMA BOLT 3" rate 16
- task
- attack "hero"
- end
-
- pause 50
- end_procedure terminate after 6 loops
-
- pause 30
- #....................................................................
- phasemessage 24 60
- play_speech "incoming aliens"
- #....................................................................
-
- wait_until proc "a1" terminated
- wait_until proc "a2" terminated
-
- wait_until number_of "aair" =0
- wait_until number_of "fighters" =0
-
- #....................................................................
- phasemessage 52 60
- play_speech "destroy alien installation"
- #....................................................................
-
- set_waypoint "ssgen2"
- wait_until "ssgen2"destroyed
- set_waypoint "abld2"
- wait_until "abld2"destroyed
-
- set_waypoint "ssgen3"
- wait_until "ssgen3"destroyed
- set_waypoint "abld3"
- wait_until "abld3"destroyed
-
- set_waypoint "ssgen4"
- wait_until "ssgen4"destroyed
- set_waypoint "abld4"
- wait_until "abld4"destroyed
-
-
- #....................................................................
- phasemessage 10 60
- play_speech "phase complete"
- #....................................................................
-
- clear_waypoint
-
- uncritical_group "aihuman"
-
-
- pause 20
-
- hud off
- camera
- attached_to "hero"
- position 600 -300 -600
- pointing_at "hero"
- dolly 1
- dollyspeed 0.1%
- pause 80
-
-
- ;-------------------------------------------------------
- ;PHASE 6 helicopter defend 2 mobile untils
- ;-------------------------------------------------------
-
- phasestart
-
- #....................................................................
- phasemessage 62 60
- play_speech "defend allied craft"
- #....................................................................
-
- clear_flag all
- kill group "C-17"
- kill group "VTOL"
-
- switch_hero "PlayerCopter"
- task
- position 14500 -122 16400
- forward 0 0 1 up 0 1 0
- wait_until flag 0 set
- secondary_armed_with "GUIDED MISSILE" rate 32 rounds 20
- playercontrols
- position 14500 -122 16400
- end
-
- camera_task
- hud off
- cam_pos 600 -200 -600 attached_to "hero"
- cam_focus "hero"
- dolly 0
- set_flag 0
-
- cam_goto -600 -200 -600
- wait_until distance_between "hero" and "replen1" > 500
-
- cam_mode cockpit
- end
-
- ;---------------------------------
- ;---------get me home please------
- create "mobplat"
- label "mobile1"
- armed_with "RED LASER" rate 4
- mission_critical
- position 16000 on ground 17000
- forward 0 0 1 up 0 1 0
- task
- goto 18000 on ground 21000
- goto 15500 on ground 30000
- set_flag 2
- stop
- wait_until flag 2 clear
- goto 9000 on ground 55000
- stop
- set_flag 1
- end
-
- create "mobrack"
- label "mobile1guns"
- fixed_to "mobile1" at 0 -60 0
- armed_with "GREEN LASER" rate 24
- task
- do
- defend "mobile1"
- break_task_if flag 2 set
- wait_until flag 2 clear
- forever
- end
-
- ;---------me too------------------
- create "momobrad"
- label "mobile2"
- mission_critical
- position 17000 on ground 17500
- forward 0 0 1 up 0 1 0
- task
- goto 19000 on ground 21000
- goto 16500 on ground 30000
- set_flag 2
- stop
- wait_until flag 2 clear
- goto 9900 on ground 55900
- stop
- end
-
- collision "mobile2" as "mobile1guns"
-
- procedure "wp"
- set_waypoint nearest "aihuman"
- end_procedure
-
- ;----------------------------------
- ;-----------BADDIES
- ;-----------first wave
- set_flag 11
-
- procedure "P6a"
-
- wait_until flag 2 clear
-
- wait_until flag 11 set
- wait_until number_of "aair"<2
-
- create "lfighter"
- position 17000 -3200 500 relative toxz "mobile1"
- towards "hero"
- armed_with "PLASMA BOLT 2" rate 24
- task
- attack "mobile1"
- attack "mobile2"
- end
-
- clear_flag 11
- set_flag 14
- pause 50
-
- end_procedure
-
- procedure "P6b"
-
- wait_until flag 2 clear
- wait_until number_of "fighters"<1
-
- create "hfighter"
- position -17000 -3200 500 relative toxz "mobile1"
- towards "hero"
- armed_with "PLASMA BOLT 2" rate 24
- task
- attack "mobile2"
- attack "mobile1"
- end
-
- pause 50
-
- end_procedure
-
- procedure "P6c"
- wait_until flag 2 clear
- wait_until number_of "bombers"<1
-
- create "lbomber"
- position 500 -3200 17000 relative toxz "hero"
- towards "hero"
- armed_with "PLASMA BOLT 2" rate 24
- task
- attack "hero"
- end
-
- pause 50
-
- end_procedure
-
- procedure "P6d"
- wait_until flag 2 clear
- wait_until flag 14 set
- wait_until number_of "aair"<2
-
- create "lfighter"
- position 500 -3200 -17000 relative toxz "hero"
- towards "hero"
- armed_with "PLASMA BOLT 2" rate 24
- task
- attack "mobile2"
- attack "mobile1"
- end
-
- clear_flag 14
- set_flag 11
-
- pause 50
- end_procedure
-
- wait_until flag 2 set
- pause 50
-
- wait_until number_of "aair"=0
- wait_until number_of "bombers"=0
- wait_until number_of "fighters"=0
-
- end_procedure "wp"
-
- clear_flag 2
- camera cockpit
-
-
- procedure "wp"
- set_waypoint nearest "aihuman"
- end_procedure
-
-
- #....................................................................
- phasemessage 23 60
- play_speech "incoming"
- #....................................................................
-
-
- wait_until flag 1 set
- ;----------------------------------
-
- end_procedure "wp"
- end_procedure "P6a"
- end_procedure "P6b"
- end_procedure "P6c"
- end_procedure "P6d"
- clear_waypoint
-
- wait_until number_of "aair"=0
- wait_until number_of "bombers"=0
- wait_until number_of "fighters"=0
-
- mission_uncritical "mobile1"
- mission_uncritical "mobile2"
-
- #....................................................................
- phasemessage 10 60
- play_speech "phase complete"
- #....................................................................
-
-
- set_inert "PlayerCopter"
-
- pause 99999
-
- ;-----------second wave
- ;-------------------------------------------------------
- ;END OF SCENARIO
- ;-------------------------------------------------------
-